Nintendo's attempt to dethrone its karting kingpins takes the form of 'Kirby Air Riders', an unexpected sequel to the 2003 GameCube failure. This new iteration has our hero, Kirby, hanging on for dear life as he floats on to his racing machine. Gone are the traditional Grand Prix format, replaced with a mode where you pick a track and compete against up to six players. It's a delightfully chaotic experience, filled with cute colourfulness and whimsical charm.
As you speed through the game, you'll discover an unexpectedly steep learning curve that will test your reflexes and drifting skills. Once mastered, though, Air Riders reveals itself to be a satisfyingly zen racing experience that will transport you to a world of competitive racing bliss.
One notable feature is the roster of playable characters, ranging from the iconic Sonic the Hedgehog to some new and somewhat unexpected friends like Chef Kawasaki and Lolo and Lala – if you're familiar with them. The machines themselves offer surprising variety, allowing you to switch between enemy-destroying tanks and paper aeroplanes.
Each track boasts its own unique personality and visual flair, all tied together by a beautiful art style that brings Nintendo's signature whimsy to life. Single-player mode 'Road Trip' shines as a highlight, packed with quirky boss battles, modified races, and grandiose cutscenes that showcase the team behind Kirby Air Riders at their best.
However, not everything is sunshine and rainbows. Multiplayer mode, 'City Trials', feels jarringly disjointed, combining elements of Battle Royale-style resource gathering with mini-game showdowns to create something bafflingly pointless. The 'Top Ride' mode offers a more streamlined experience, but one that ultimately falls short in terms of depth.
Despite its flaws, Kirby Air Riders remains an endearing and tightly focused game that celebrates Nintendo's fun-first approach to game design. With customisation options aplenty, including stickers, colours, and even plushie attachments for your machine, it feels like a love letter to the Kirby franchise. Just be prepared to shell out top dollar – as the saying goes, 'you get what you pay for.'
As you speed through the game, you'll discover an unexpectedly steep learning curve that will test your reflexes and drifting skills. Once mastered, though, Air Riders reveals itself to be a satisfyingly zen racing experience that will transport you to a world of competitive racing bliss.
One notable feature is the roster of playable characters, ranging from the iconic Sonic the Hedgehog to some new and somewhat unexpected friends like Chef Kawasaki and Lolo and Lala – if you're familiar with them. The machines themselves offer surprising variety, allowing you to switch between enemy-destroying tanks and paper aeroplanes.
Each track boasts its own unique personality and visual flair, all tied together by a beautiful art style that brings Nintendo's signature whimsy to life. Single-player mode 'Road Trip' shines as a highlight, packed with quirky boss battles, modified races, and grandiose cutscenes that showcase the team behind Kirby Air Riders at their best.
However, not everything is sunshine and rainbows. Multiplayer mode, 'City Trials', feels jarringly disjointed, combining elements of Battle Royale-style resource gathering with mini-game showdowns to create something bafflingly pointless. The 'Top Ride' mode offers a more streamlined experience, but one that ultimately falls short in terms of depth.
Despite its flaws, Kirby Air Riders remains an endearing and tightly focused game that celebrates Nintendo's fun-first approach to game design. With customisation options aplenty, including stickers, colours, and even plushie attachments for your machine, it feels like a love letter to the Kirby franchise. Just be prepared to shell out top dollar – as the saying goes, 'you get what you pay for.'