Why I'm launching a feminist video games website in 2026

As the gaming landscape continues to evolve with advancements in technology, a growing number of female characters, non-binary protagonists, and diverse development teams creating them, one cannot help but wonder if progress has been made or simply lost amidst a surge of backlash. The current state of the industry seems bleak, with mass layoffs, cancelled projects, and an increasing reliance on video game memes as recruitment tools for ICE – a stark contrast to the optimistic tone of recent years.

For those who have long identified as gamers but never felt represented by mainstream media or advertising, there is a growing sense of frustration. The loss of influential feminist websites like Teen Vogue has left a void that cannot be overstated, and it is this void that the new publication "Mothership" aims to fill. This independent, worker-owned website will focus on reporting on both the good and bad of modern-day game-making – from in-depth reviews and criticism to historical deep dives into games and developers who paved the way for today's industry.

Launched by a queer woman and long-time feminist journalist, Mothership seeks to provide a space where readers can engage with news and discussions centered around gaming without being bombarded by Gamergater rhetoric. The website is built on the principles of subscriber-supported journalism – a model that has shown promise in allowing publications to maintain editorial autonomy while still generating revenue.

The idea for Mothership came about during a particularly tumultuous time for the journalist, who had recently quit her job at Polygon due to mass layoffs and an acquisition that left her feeling undervalued. The experience served as a catalyst for creating a publication that would address the industry's shortcomings while providing a platform for underrepresented voices.

Since its launch six months ago, Mothership has attracted over 1,200 paid subscribers – a testament to the demand for content centered around gaming and identity. The website is poised to serve a specific audience often overlooked by mainstream media: those who don't fit the traditional mold of hardcore gamers. By providing a platform for these voices, Mothership aims to contribute meaningfully to ongoing conversations about representation in games and the industry's response to its own shortcomings.

Ultimately, the launch of Mothership represents an urgent need for more nuanced discussions around gaming and identity – one that acknowledges both progress and setbacks. As the publication continues to grow and evolve, it serves as a reminder that journalism can be a powerful tool in shaping public discourse and fostering meaningful change.
 
Ugh 🤕 just saw that another big game studio is laying off hundreds of staff... like, what's next? The gaming industry is all about "progress" but it's still so white, male, and able-bodied 🙅‍♂️. New site Mothership is trying to fill the void left by lost feminist sites like Teen Vogue, but I'm skeptical 🤔. It'll be interesting to see how they balance being a worker-owned site with commercial pressures... meanwhile, let's just keep an eye on ICE recruitment ads for video games 😒
 
I'm so down for this new indie site Mothership! 🤩 It's like, we needed a breath of fresh air from all the toxic gaming communities out there. I mean, who needs all that drama when you got a platform to share your thoughts and opinions? 💁‍♀️ The fact that it's worker-owned and subscriber-supported is giving me all the feels - it's like they're doing it for the love of the game, not just for the clout 😊. And 1,200 paid subscribers in six months? That's lit! 🎉 I'm loving the vibe of this site so far - let's keep it up and show the gaming industry what we're made of 💪
 
🤔 I think what's really needed right now is for us to take a step back and acknowledge that progress in gaming isn't always linear. It's easy to get caught up in the hype of new releases and trends, but at the same time, we need to recognize that there are still so many barriers for underrepresented groups like women, non-binary folks, and people of color in the industry.

The launch of Mothership is a breath of fresh air because it's not just another glossy publication trying to appeal to the masses. It's a platform that's rooted in the values of worker ownership and subscriber-supported journalism, which means it can maintain its editorial autonomy without being beholden to corporate interests. And let's be real, who doesn't love the idea of a queer woman and feminist journalist leading the charge on this project? 🙌

But what's even more impressive is that Mothership is addressing the elephant in the room – the backlash against representation and diversity in gaming. We need more nuanced discussions around these issues, not just shallow clickbait headlines or tokenistic PR moves. By providing a platform for underrepresented voices, Mothership is helping to create a more inclusive conversation around gaming that's actually worth having.

The fact that it's already attracted over 1,200 paid subscribers in just six months is a testament to the demand for content like this. It shows us that there are people out there who are hungry for real journalism that speaks to their experiences and concerns. And that's what Mothership is offering – not just entertainment or escapism, but a platform for meaningful discussion and connection.

So here's to Mothership! 🎉 Let's hope it continues to thrive and provide a space where we can all have honest conversations about gaming and identity.
 
I gotta say, this is like, sooo interesting 🤔. All these changes in gaming industry got me thinking... we're all still human beings, you know? We all need representation, validation, and a platform to express ourselves. And it's not just about the games themselves, but about how they reflect our world 🌎.

I mean, think about it... if we can't even get good media coverage of games that matter, how are we gonna make progress? It's like, we gotta take care of each other, ya know? The gaming industry needs more people who aren't just gamers, but folks who care about the bigger picture 🤝.

And hey, this new publication Mothership is like a breath of fresh air 💨. It's all about nuance and depth, not just surface-level stuff. They're tackling tough issues head-on, and it's inspiring to see 👏.

But here's the thing... we gotta keep pushing forward 🚀. We can't get complacent or satisfied with just talking about change. We gotta be the ones making that change happen 💪. So, let's all take a page from Mothership's book and support each other, not just in gaming, but in life 😊.
 
I gotta say, I'm loving this new indie site Mothership! They're filling the void left by all those feminist websites getting shut down 🙅‍♀️. It's about time someone created a space where devs who care about representation can share their thoughts without getting skewered by haters. The fact that they've already got 1,200 subs in six months is a huge win – it shows people are hungry for real journalism on gaming and identity 🤩. Let's be real, the industry still has a long way to go, but with sites like Mothership leading the charge, maybe we'll finally see some meaningful change 💻.
 
idk why ppl think progress is just 'cause theres more diverse devs on tv lol 🤦‍♀️ its not about being tokenistic, its about actual representation & inclusion thats what mothership needs to focus on, not just the good vibes 🙄 gaming industry still got a long way 2 go, especially when u consider all the cancelled projects & mass layoffs 🚨
 
im so down with mothership 🤩 they're like the breath of fresh air we needed in gaming journalism - all about representation and diverse voices 🌈👥 i mean its crazy how much progress we've made but also how much work is left to do on this issue, especially when it comes to women and non-binary folks in the industry 💁‍♀️💼

anyway, i love that they're taking a nuanced approach to storytelling and not just sticking to the usual gaming news cycle 📰🎮 its like we really need publications that can have tough conversations about the industry's shortcomings without getting too caught up in drama or controversy 🤬

also, i'm low-key impressed that they've got over 1k paid subscribers in just six months - that says a lot about people's desire for more thoughtful and inclusive gaming content 💸📊
 
Ugh, can't believe they're still relying on video game memes for ICE recruitment 🤦‍♀️. Like, didn't we learn anything from the Gamergate fiasco? And what's with all these mass layoffs? It feels like the industry is just losing its grip on progress 🚫. The good news is that Mothership is trying to fill that void with some much-needed representation and critical reporting 📰. A worker-owned, subscriber-supported site is exactly what we need – it's about time we saw more indie publications taking control of their own narrative 💪. 1,200 paid subs in six months? That's impressive, but I'm still skeptical about the industry's commitment to change...
 
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