'It's a loving mockery, because it's also who I am': the making of gaming's most pathetic character

The Unlikely Hero: How Baby Steps Became My Favorite Game of the Year

For me, playing Baby Steps was like going on a horrible hiking holiday with the world's most incompetent loser. The game's protagonist, Nate, is a lovable but pathetic character who refuses to accept help from anyone. As I spent hours guiding him up the mountain, I couldn't help but feel frustrated with his antics, but at the same time, I found myself rooting for him.

Game developer Gabe Cuzzillo shrugs off Nate's appearance in a onesie and big butt, saying "I don't know why he is in a onesie and has a big ass." Bennett Foddy, who collaborated on the game with Cuzzillo, thought it would be cute at first but soon found himself liking big butts, citing evidence for this claim. What's interesting about Nate is that he was inspired by Cuzzillo's own personality, particularly his refusal to accept help from others.

The game's philosophy is centered around its protagonist's journey of self-discovery. At the beginning of the game, players are presented with a pathetically incompetent character who refuses to take initiative or ask for help. However, as players progress through the game, they start to identify with Nate and find meaning in his struggles. The game's developers aimed to create a sense of empathy in the player towards Nate, making them realize that he's not just a one-dimensional character but a representation of our own insecurities.

One aspect of Nate's personality that stands out is his misplaced pride. He's a toxic example of masculine stereotypes, often displaying traits like competitiveness and aggression. However, as players progress through the game, they start to see Nate's flaws and understand why he behaves in such a way. This realization is key to the game's message about masculinity.

The game also delves into themes of culture that emerge when people are critically bored. The developers drew inspiration from train spotters like Francis Bourgeois for its unique camera angles. Foddy explains, "We needed something to put on top of stuff." In this case, it was a variety of exotic fruits that Nate loves.

Baby Steps keeps coming back to the idea that you might hate Nate but also find yourself in him. The game's final joke is that there is no true ending; instead, players are left with a sense of disappointment and sadness as they reach the top of the mountain. However, this realization can be seen as a positive one โ€“ it's about accepting help and learning to ask for assistance when needed.

Game developer Gabe Cuzzillo feels more confident about Baby Steps in retrospect, especially regarding its protagonist Nate. He says that he now understands the game better after finishing it and sees how it balances being a joke and sincere at the same time.

The Unlikely Hero is indeed a unique gaming experience that challenges our perceptions of masculinity and encourages empathy through its lovable but flawed protagonist Nate.
 
I think Baby Steps is a weirdly relatable game lol. I mean, who hasn't felt like they're stuck on this stupid mountain and just wanna throw their controller, right? But at the same time, Nate's all lovable and pathetic so you can't help but root for him ๐Ÿ˜‚. And omg his onesie outfit is just ๐Ÿ˜‚๐Ÿ‘•. The game's message about masculinity is also super important, I feel like we need more games that tackle those issues. But what really got me was the way it showed how Nate's flaws make him relatable, I mean, who hasn't felt insecure or competitive at some point? ๐Ÿ’ช๐Ÿฝ It's crazy how a game can make you laugh and cry at the same time, right? ๐Ÿคฃ
 
omg i just finished playing baby steps and honestly i'm still trying to process my feelings lol ๐Ÿคฏ I loved how nate was like the ultimate symbol of insecurity and how u couldnt help but root for him despite all his toxic traits ๐Ÿ’”๐Ÿ‘Š the game's message about masculinity is so on point and i think its something we need more of in the gaming industry right now ๐Ÿ’ช๐Ÿฝ๐ŸŒŸ
 
idk about this one ๐Ÿค” baby steps seems like a weird game to me, playing as someone who's literally super incompetent? that sounds super frustrating ๐Ÿ˜ฉ but i guess it's kinda relatable too? the developer's intention is clear: we're supposed to sympathize with nate and his struggles... but can't help but think he's just a big baby ๐Ÿคทโ€โ™‚๏ธ what i do agree with tho, is how the game tackles toxic masculinity & pride issues. gotta give props for that ๐Ÿ™Œ
 
I played Baby Steps too and I gotta say, it's so relatable ๐Ÿคฃ... I mean, who hasn't felt like they're just kinda cruising along without any direction? And Nate's attitude is just so... human ๐Ÿ˜‚. I love how the devs made him this lovable loser that you can't help but root for, even when he's being super annoying.

I also appreciate how the game explores themes of masculinity and vulnerability. It's not often that games tackle those topics in a way that feels both funny and sincere at the same time ๐Ÿค”. And I'm with Gabe Cuzzillo on this one - I can see now that Nate's design was intentional, rather than just being weird ๐Ÿ˜Š.

The only thing that bugged me was when Bennett Foddy said he found big butts cute at first... like, dude, you're a game developer, not a Reddit comment section ๐Ÿคฃ. But overall, Baby Steps is a really unique and thought-provoking game that'll make you laugh and maybe even cry a little ๐ŸŽฎ๐Ÿ’”
 
I gotta ask, what's up with Nate's outfits? ๐Ÿค” I mean, I get it, he's supposed to be all about not accepting help, but dressing like a baby in public is just weird. Did they really think that was gonna make him more relatable or something? ๐Ÿ˜‚ And Foddy citing "evidence" for liking big butts? ๐Ÿ™„ Come on, guys, get some facts together! ๐Ÿ“Š

And I'm not buying the whole "inspired by my own personality" thing. Cuzzillo just wants to use his own insecurities as a crutch and call it a game mechanic. It's like they took all their inner struggles and turned them into a protagonist who's basically just a walking mess ๐Ÿ˜….

Also, train spotters? ๐Ÿš‚ That's the most ridiculous "inspiration" I've ever heard. And exotic fruits on top of stuff? What even is that? ๐Ÿ‰ It sounds like they just threw some random stuff at the wall and hoped something stuck. No wonder it feels like a joke (which, btw, isn't necessarily a bad thing... but still).

But you know what? Despite all my gripes, I do think Baby Steps has an interesting message about acceptance and asking for help. It's not perfect, but sometimes that's just the way games go ๐Ÿ˜Š. Maybe next time they'll get it right, or maybe not ๐Ÿคทโ€โ™‚๏ธ.
 
I'm still trying to figure out this whole baby steps thing, lol ๐Ÿค”. The game sounds super frustrating at times, especially with Nate's annoying antics ๐Ÿ˜ฉ. But I guess that's the point - we're all kinda like him, stumbling through life and needing a little help every now and then. It's actually really deep, thinking about it... like, who hasn't felt like they just can't do anything right ๐Ÿคฆโ€โ™‚๏ธ? And omg, the part where Nate has a big butt in a onesie is just ridiculous ๐Ÿ˜‚! I mean, I know it was meant to be ironic or something, but still.
 
๐Ÿคฃ I'm dead from laughing at this game ๐Ÿ˜‚...I mean, who wouldn't relate to a guy in a onesie with a big butt? ๐Ÿคฆโ€โ™‚๏ธ It's like the devs saw our inner mess and just amplified it into a character ๐Ÿ˜…. The fact that Nate's flaws are actually what make him lovable is super relatable - we've all been there, done that...or at least, felt those toxic masculine vibes ๐Ÿ’ช. And omg, the final joke? No true ending = my life rn ๐Ÿคทโ€โ™‚๏ธ I mean, who hasn't felt that sense of disappointment and sadness after reaching their goals? It's like, yaaas, Nate, you're a mess, but we love you for it ๐Ÿ˜‚
 
I gotta say, I played Baby Steps with my grandkids and we all loved it ๐Ÿคฃ! The game's just so funny, especially with Nate's antics and the weirdness of the onesie outfit ๐Ÿ˜‚. But what struck me was how relatable he is - we've all been that way at some point or another (me included). It's like the devs are saying, "Hey, you don't have to be perfect; it's okay to ask for help." I think that's a really valuable lesson, especially for young'uns. And the game's not afraid to poke fun at itself, which is just great. All in all, Baby Steps is one of those games that'll stick with me for a while ๐Ÿ˜Š
 
omg u gotta check out baby steps its like literally the most underrated game of the year ๐Ÿคฏ i mean who would've thought a game about some toxic dude's journey to self-discovery would be so deep? ๐Ÿ˜‚ nate's flaws are like, woah, i was so frustrated with him at first but then i realized he's just a representation of our own insecurities ๐Ÿ’” and his pride is like, wow, what a lesson ๐Ÿค“ the devs did an amazing job creating this game that's both hilarious and meaningful. ๐Ÿ‘ gotta give it a 10/10 would play again ๐Ÿ˜‚
 
I played Baby Steps with my friends and we all had a blast ๐Ÿ˜‚. At first, I thought it was just a silly game about a guy who's super incompetent, but the more we played, the more I felt for the dude. He's not just annoying, he's also kinda relatable ๐Ÿคฃ. I think what resonated with me is how the game makes you laugh and cry at the same time. It's like, yeah, Nate's a total loser, but I get why he acts that way ๐Ÿ˜”. The game's message about masculinity is spot on too - it's not just about being tough all the time, it's about asking for help when you need it ๐Ÿ’ช. And that final joke at the end? ๐Ÿคฃ, I was laughing so hard I snorted my drink out my nose โ˜•๏ธ. Overall, Baby Steps is a game that'll make you feel all the emotions and leave you thinking about Nate long after the credits roll ๐Ÿ‘
 
I'm so glad I got to play Baby Steps with my 7-year-old, even though I was like "what's wrong with this guy?!" ๐Ÿ˜‚ At first, it was frustrating watching Nate trip over his own feet, but by the end of it, I found myself rooting for him. It's actually really great that the game helps us see our own insecurities and flaws in a different light. My kid loved the silly moments too, like when Nate gets stuck in the onesie ๐Ÿคฃ. The whole thing is just so... honest? Like, who hasn't felt like they're just winging it sometimes? ๐Ÿ’โ€โ™€๏ธ
 
I gotta say, Baby Steps is like 85% funny, 10% frustrating, and 5% emotionally resonant ๐Ÿคฃ๐Ÿ’€. The game's concept is so relatable, I mean who hasn't struggled with masculinity or felt like they're just winging it? ๐Ÿ˜‚ But what really gets me is how the devs balance those darker themes with this lovable loser vibe - it's like a toxic relationship that you can't look away from ๐Ÿคช

As for Nate's character design, idk if I'm crazy but I think he's been played by 100 different characters at this point ๐Ÿ˜‚. And have you seen the stats on Baby Steps' community engagement? It's like 92% of players are playing with a controller that they didn't need ๐Ÿคทโ€โ™‚๏ธ.

The game's success is also pretty interesting - it's been downloaded over 10 million times, and 75% of players are saying it's their favorite game of the year ๐Ÿš€. Not bad for a game about a whiny protagonist in a onesie ๐Ÿ˜œ.

But what really stands out to me is the game's message about acceptance and asking for help - I mean, who wouldn't want to play a game that makes you feel like crap before ultimately teaching you a lesson? ๐Ÿคฆโ€โ™‚๏ธ It's like 90% of the game's success can be attributed to its ability to make you laugh at itself while still being genuinely cathartic.

Here are some fun stats on Baby Steps' success:

* 10 million downloads in just 6 months
* 75% of players saying it's their favorite game of the year
* 92% of players playing with a controller they didn't need (source: Steam Spy)
* The game has been viewed over 50 million times on YouTube

Anyway, I gotta say, Baby Steps is definitely a wild ride - if you haven't played it yet, you should totally give it a shot! ๐Ÿ‘
 
๐Ÿคฃ I mean, who wouldn't want to play as a incompetent loser in a onesie? The game sounds like a total laugh riot! But seriously, it's actually kinda deep, right? Like, we all have that one friend (or ourselves) who just can't take help for anything. Nate's journey is like that awkward phase of adolescence where you're trying to figure out who you are, but also really bad at everything. ๐Ÿคฆโ€โ™‚๏ธ It's relatable, yet cringeworthy โ€“ kinda like my middle school self. Anyway, if playing as a lovable loser in a onesie sounds like your cup of tea, then Baby Steps is the game for you! ๐Ÿ˜„
 
man, i'm like totally convinced this game was made to brainwash us ๐Ÿคฏ. think about it, the devs basically created this toxic dude nate who refuses help from anyone, just like how we're all supposed to be super independent and not ask for a hand up... meanwhile, they make him out to be some kinda lovable loser, making us root for him despite his complete lack of self-awareness ๐Ÿคทโ€โ™‚๏ธ. it's like they're trying to normalize this toxic masculinity thing, but also making fun of it at the same time? i'm not buying it, dude ๐Ÿ˜’
 
Ugh, I'm surprised they're actually good at making games ๐Ÿ˜’. I mean, Baby Steps has all these weird issues like Nate's outfit being in a onesie ๐Ÿคช and big butt... it's just not my cup of tea. But hey, I guess the devs were trying to make a point about toxic masculinity ๐Ÿ’”. And yeah, I can see how they drew inspiration from train spotters for that whole camera angle thing ๐Ÿ“ธ.

But let's get real, the game is literally just you playing as Nate and him being a big baby ๐Ÿ‘ถ. It's not exactly deep or meaningful. I mean, where's the complexity? The depth of character development? Nope, it's all just "oh look, Nate's got some flaws and we're supposed to be empathetic towards him" ๐Ÿคทโ€โ™‚๏ธ.

And don't even get me started on the ending... a sense of disappointment and sadness because you reached the top of the mountain? Give me a break ๐Ÿ˜ด. It's just a game, folks. You can't seriously expect me to feel all that emo about it ๐ŸŽธ.
 
I played this game Baby Steps with my cousin ๐Ÿ‘€, we both had mixed feelings about Nate's character ๐Ÿค”. On one hand, it's kinda funny to see him struggle so much ๐Ÿ˜‚, but on the other hand, he can be super toxic and misogynistic at times ๐Ÿ™…โ€โ™‚๏ธ. The devs did a great job of balancing humor and sincerity though ๐Ÿ‘, especially when Nate starts to develop flaws and we can relate to them more. I think it's awesome that the game tackles masculinity in a way that makes you feel uncomfortable but also kinda enlightened ๐Ÿ˜Š. It's not always easy to see ourselves in someone else's mistakes, but that's what makes this game so great ๐ŸŽฎ๐Ÿ’ช
 
I played Baby Steps with my mates last week ๐Ÿคฃ and I gotta say, it was like watching a train wreck in slow motion! ๐Ÿ˜‚ The main character, Nate, is literally the most annoying person ever... who's also kinda relatable? ๐Ÿคทโ€โ™‚๏ธ I mean, have you ever felt like you're just not good enough and nobody wants to help you out? Yeah, me neither. But seriously, I think that's what makes the game so funny โ€“ it's like we're all rooting for Nate, even though he's being super toxic ๐Ÿคฏ.

And omg, the way they made him wear a onesie with a big butt... ๐Ÿคช I don't know about you guys, but that was just too much! ๐Ÿ˜‚ But in all seriousness, I think it's really cool how the game developer drew inspiration from his own personality and insecurities. It's like, we're not so different from Nate after all.

The game's message about masculinity is pretty interesting too. I mean, who hasn't felt like they don't fit into traditional masculine norms? ๐Ÿค” But what's great about Baby Steps is that it doesn't shy away from tackling those issues head-on. And the ending joke? ๐Ÿ˜‚ That's just genius!

Anyway, if you haven't played Baby Steps yet, you gotta give it a try! It's like... have I mentioned it was hilarious? ๐Ÿคฃ
 
๐Ÿค” this game Baby Steps is so weirdly relatable, you feel bad for the main character Nate who's just super incompetent all the time ๐Ÿ™„ but at the same time you kinda root for him, I think that's what makes it so funny and also kinda deep? like how he's a representation of our own insecurities and struggles with masculinity, it's like he's a manifestation of our own flaws. ๐Ÿ˜‚ and yeah the game is all about embracing help and asking for assistance when needed, not just being all toxic and competitive like some guys I know ๐Ÿคฆโ€โ™‚๏ธ
 
omg i totally get why nate's design choices r cringeworthy lol who thought putting a guy in a onesie w/ a big butt was a good idea ๐Ÿคฃ, & how cute is it that the devs themselves started to ship w/ him ๐Ÿ˜‚ but seriously, game's got some deep themes goin on. masculinity is so problematic and nate's struggles r relatable in his own kinda messed up way ๐Ÿ’”. i love how it pokes fun at toxic masculinity & encourages empathy. it's like the devs took all the insecurities & flaws we try to hide from others and put 'em front & center ๐Ÿคช
 
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