Out of Words – crafting gaming's most unusual love story from clay and glue

A Stop-Motion Masterpiece: Unpacking the Unique Love Story Behind Out of Words

In a world where video games are increasingly reliant on code and digital assets, Out of Words stands out as a refreshing anomaly. This stop-motion adventure game is literally crafted from clay, fabric, and glue, bringing an undeniable charm to its storytelling and gameplay.

The brainchild of Johan Oettinger, a lifelong enthusiast of point-and-click claymation games like The Neverhood, Out of Words has been in development for years. After working on various films, commercials, and installation art projects, Oettinger finally merged his passion for stop-motion with video game design. The result is a love story that transcends the digital realm, told through handcrafted characters, environments, and animations.

The narrative centers around Kurt and Karla, two young protagonists navigating the complexities of first love. With each carefully crafted frame, the studio conveys the anxiety and uncertainty of finding the right words to express one's emotions. This emotional depth is reflected in the game's design, where players must navigate challenges that test their bond with each other.

One of the most striking aspects of Out of Words is its blend of traditional craftsmanship and cutting-edge technology. The 40-strong studio developed custom scanners and photogrammetry tools to bring handcrafted assets into Unreal Engine, pairing this with stop-motion cutscenes that showcase animators working tirelessly to create each frame. This human touch imbues the game with a sincerity and vulnerability that's rare in digital entertainment.

The co-operative play element is at the heart of Out of Words, allowing two players to guide Kurt and Karla through a world full of unexpected challenges. Trust and communication are key themes here, as players must work together to overcome obstacles and nurture their relationship. Even the game's most intricate puzzles rely on emotional resonance, like the enigmatic giant clay face that 'twitches' around its occupants.

As Oettinger notes, "The co-operative play element is at the very core of the game design." This focus on shared experience and mutual understanding is evident in every aspect of Out of Words. When asked about his ambitions for the game, Oettinger poignantly states, "We basically want you to remember this experience for the rest of your life."

With a release date set for 2026 on PC, PlayStation 5, and Xbox, Out of Words promises an unforgettable journey through the complexities of human connection. By embracing traditional craftsmanship and blending it with innovative technology, Oettinger's creation stands out as a testament to the power of storytelling in video games. As the game's lead designer, Jeff Sparks, aptly puts it, "You must treasure the immense adventure it is to express your love to someone for the first time."
 
I'm so stoked about Out of Words 🤩, this stop-motion masterpiece is like nothing I've ever seen before. The fact that it's made entirely by hand, with clay, fabric, and glue, gives it such a personal touch ❤️. The way the game conveys anxiety and uncertainty through its characters and environments feels so real, like you're actually navigating your first love 💕. And I love how co-op play is at the heart of it all, forcing players to work together and trust each other 🤝. It's like the developers took a chance on something truly unique and special, and I think that's what sets Out of Words apart from other games 💥. Can't wait to get my hands on this one in 2026!
 
I'm so over this latest gaming trend - everything needs to be digital now 🤖😒. Out of Words is like a breath of fresh air, though! I mean, who wouldn't want to play a game made entirely out of clay and fabric? It's like a beautifully crafted dollhouse come to life 😍. And the storytelling? Forget about it, it's so emotional and real 🤯. The way they've blended traditional craftsmanship with modern tech is pure genius 🔩💻. I'm all for co-op play too - there's something special about playing through challenges with a friend 👫. Can't wait to get my hands on this game when it drops in 2026! 👍
 
I'm obsessed with this stop-motion masterpiece, Out of Words 🤩. The way Johan Oettinger merged his passion for claymation and video game design is pure genius 💡. It's like he took a breath of fresh air in an industry that's often too focused on digital everything 🌿. I love how the game's handcrafted elements bring a vulnerability and sincerity to the story, it's so relatable 😊. And that co-op play element? Game changer 💖! It's all about trust and communication, just like real life. I'm excited to see how this unique approach to storytelling will make me feel all those emotions in 2026 🎉. The fact that they're using traditional craftsmanship with cutting-edge tech is just amazing - it's a perfect blend of old-school charm and modern innovation 🔥. Can't wait to experience this unforgettable journey through human connection 👫.
 
I gotta say, stop-motion in a video game? That's just so cool 🤩! It's like, you can feel the humanity behind it. I mean, the detail that goes into each frame is insane – 40-strong studio, custom scanners, and photogrammetry tools? That's dedication 💻. And the co-op play element is genius 👫. I love how they made trust and communication a central part of the game. It's not just about solving puzzles or beating levels; it's about connecting with your partner 🤗.

I'm also loving the art direction – clay, fabric, and glue? That's so charming 😊. And I think it's awesome that Johan Oettinger merged his passion for point-and-click games with stop-motion design. It's a risk, but it paid off big time! The game feels so... human. Can't wait to play it in 2026 🎮👍
 
I'm super stoked about Out of Words 🤩! The fact that a stop-motion masterpiece exists in this digital age is just mind-blowing. The attention to detail and care put into every frame is insane, and I think it's gonna be so much fun playing as Kurt and Karla. I love how the game focuses on co-op play and building trust with your partner - it sounds like a really unique gaming experience that'll leave you feeling all the feels ❤️. The use of traditional craftsmanship and tech together is pure genius, and I'm hyped to see what Oettinger's team comes up with next 🤔.
 
omg u guys its like another video game is just going to be made with a team of 40 people and theyre still gonna be able to make it feel so cheesy 🤣 i mean out of words is literally stop-motion crafted from clay and fabric and glue... how do they even do that? its like a whole different world. the co-op play element sounds super fun though and the way they blended traditional craftsmanship with tech is insane 💻💎
 
I'm telling you, this Out of Words game is going to be HUGE! 🤯 I mean, who needs digital assets when you can have handmade clay and fabric, right? It's like a breath of fresh air in the gaming world. The fact that it's been years in the making just goes to show how passionate Johan Oettinger is about bringing this unique love story to life.

And let's be real, the co-op play element is where it's at! 🤝 I love how the game focuses on trust and communication between two players guiding Kurt and Karla through challenges. It's not just about solving puzzles, but also about building a relationship. And can we talk about the giant clay face? 🤷‍♀️ That thing is iconic!

What I don't get is why it's taking until 2026 to release. I mean, I know development takes time and all that, but come on! 😂 Can't they just hurry up and give us this beautiful game already? But hey, when it does drop, I'm sure it'll be worth the wait. The blend of traditional craftsmanship and cutting-edge tech is just genius. 👏
 
I think its awesome that they made this stop-motion game, out of words, with real people working on it not just code 🙌. It shows that games can still be super personal and emotional like a film or an art piece. I love how its about two young people finding their way in love, it feels so genuine ❤️. The fact that its co-op means you gotta work together with your partner to solve puzzles is really cool 😊. Its great to see someone putting effort into making a game that's all about feeling and connection 🎨. I'm excited to play this when its released on PC in 2026 🚀
 
🤩 I mean, this Out of Words stop-motion masterpiece is just soooo beautiful! Who needs code and digital assets when you can have clay, fabric, and glue? 😂 It's like they're making a video game by hand or something. I love how it's all about the emotional depth and vulnerability of the characters. And co-op play? That's like, so nice to see in games anymore. You just work together with your friend, solve puzzles, and... well, you know, navigate the ups and downs of first love 🚫💘. I'm defo keeping an eye on this one for 2026 release.
 
I gotta say, I'm super stoked about this stop-motion game Out of Words 🤩. It's so refreshing to see a game that's all about heart and human connection. The way it combines traditional craftsmanship with cutting-edge tech is pure magic ✨. I mean, who wouldn't want to play a game where you have to navigate challenges with your partner in co-op mode? 😊 It's like the devs are saying, "Hey, love is hard, but playing this game together can be kinda sweet too" 🍭.

I'm also loving how the game focuses on shared experience and emotional resonance. It's not just about solving puzzles or beating levels; it's about building relationships and navigating real-life struggles 🤝. And that giant clay face? 😱 Mind. Blown.

Anyway, I'm hyped for the 2026 release date 💥. If you're a gamer who loves storytelling and co-op gameplay, Out of Words is definitely one to keep an eye on 👀. It's gonna be a wild ride 🎠!
 
omg u guys this stop motion game out of words is literally so beautiful 🤩 i mean can you believe its made from clay and fabric? its like something from a fairy tale or somethin 😍 the way the devs brought it all together with code and tech is just wow. i love how its focus on co-op play and sharing emotions with ur partner is so deep 🤝 u feel like u r really invested in kurt & karlas relationship and it gets u so emotional 💔 the fact that its got a human touch and not just some soulless digital game is what makes it stand out from all the others. cant wait 2 play it in 2026!!! 😆
 
I'm so hyped about Out of Words! 🤩 It's like a breath of fresh air in a world where everything is digital. I mean, who doesn't love a good romance story? The way Johan Oettinger and his team brought this game to life with stop-motion animation is just genius. Every frame is a masterpiece, from the clay characters to the intricate environments. And can we talk about the co-op play element? It's like you're right there with Kurt and Karla, feeling all their emotions and struggles. I love how it focuses on trust, communication, and vulnerability. It's soooo relatable! 🤗 The fact that they used traditional craftsmanship to blend with cutting-edge tech is just pure magic. Can't wait to play this in 2026! 😍
 
I mean, who needs digital assets when you can have actual clay and fabric? 🤷‍♀️ The fact that Out of Words uses traditional craftsmanship to create its characters and environments is actually kind of... refreshing. I love how it's a game that feels like it was made by someone who genuinely cares about storytelling, not just code. And the co-op element sounds super sweet - what's more fun than navigating challenges with someone while trying to figure out this whole "love thing"? 🤝 The giant clay face is just... wow, I need to play this game ASAP. 😂 2026 can't come soon enough! 💥
 
I mean, who needs fancy computer graphics when you can just use clay and fabric? Out of Words might be old-school, but I kinda like that about it 🤷‍♀️. It's actually really sweet how they poured their hearts into making this game from scratch. The attention to detail is insane - every single frame is handcrafted, which makes the whole experience feel so intimate and genuine. Co-op play is a great idea too, it's all about trust and communication, you know? I'm not sure if I'd want to play through some of those puzzles with someone, but hey, to each their own 😂.
 
I'm lovin' how Out of Words brings that handmade feel back to gaming 🎨💕! The attention to detail and care put into creating each character and environment is genuinely heartwarming. It's clear Johan Oettinger poured his heart and soul into this project, and it shows in every frame (literally!). I love the way co-op play lets you experience the game with a partner, highlighting the importance of trust and communication in relationships.

[ ASCII Art: A simple drawing of two hands holding a clay figurine together 🤗 ]

The use of traditional craftsmanship blended with cutting-edge tech is pure magic ✨. It's like they took all the emotional depth of a claymation film and translated it into an immersive gaming experience. Can't wait to dive in and see what I'm missing – release date, here we come!
 
man 🤔 this game Out of Words is like a reminder that even in the digital age, there's still value in putting love and care into something tangible. I mean think about it, in a world where so much is just code and pixels, this game is literally made from clay, fabric, and glue - that's some next level dedication 💕. It's like Oettinger took all the imperfections and uniqueness of handmade art and poured them into a video game. And you know what? it works 🎮.
 
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